10th Blogoversary


Though I suppose it should be the other way around. That you should tell me “Happy 10th, Anny!”

Although it’s merely been 2.5 years since the relaunch after my external service totally crapped up and kept making my blog go offline for no reason, I’ve been blogging since 2006. Honestly, I forgot the exact date, but as I know I wrote blogs in the autumn when I was 16, and there is nothing really going on on my blog in the summer anyway… Why not celebrate the 10th anniversary 6 month after the relaunch anniversary? As you can see the blog has had a lot of changes “over night”. In all honesty it’s been a couple of days, as I’ve added small new things in advance. I’ve worked my butt off and had the nicest possible people help me out by looking at everything from layout and blog theme related stuff to editing my Q&A. Big thanks to everyone who helped out! Without you I don’t think I never would had made it.

I tried to clean the entire blog up to not have so much in your face and – as I announced in June – now have my own domain for the blog. I suggest you look around to see all the small and big changes I’ve worked on for the past 3 weeks. There are still a few things that will appear in the future, because I didn’t have time to do it all. Continue reading

Otoge Localization Questionnaire

Okay, this is a bit of a weird post, considering pretty much everything I post are reviews, but I’ve made a questionnaire on Google about localized otome games. The questionnaire is mostly about what you as an otome gamer want from the translation, the company and the game in general.

I will post the survey results in July (exact date, I’m not sure about, as I’m very focus on real life right now, with crappy health, a wedding in July and just trying to get my home office in order because my laptop I review on broke down), so that everyone will get to see what the results are. I hope to make this every 6-12 months, but might need a reminder, but I’ll try to make one at the end of May/beginning of June next year. I’ll try.

So why did I do this?

Well… This morning Twitter was filled with drama. E2 Gaming has taken translations of Taisho Alice information that a fan wrote from the fansite OtomeJikan. And priori to this we had the badly planned Kickstarter for Beastmaster and Prince that failed and then was removed from Kickstarter altogether while a different game was tried again. And then we have the incident with Norn9 by Aksys. And really, should I forget all those crappy mobile otome games, who seem to use at least 50% Google Translate and we’re still supposed to pay for?

Are our standards really that low? Are we really ready to accept anything? Those are the questions that made me make this questionnaire (and I just couldn’t log in to FFXIV, which, admittedly, was the main reason – I had to kill time somehow).

To fill out the questionnaire, please head here! I’ll be very happy if you spread it around as well, because honestly – this matters for any otome gamer, doesn’t it? We shouldn’t accept just any crap that is throw in our face, right? Or am I the only one feeling like this?

The Anny Blog Goals of 2016

I made it in time! No, actually, I didn’t. At the time of writing I’m sitting at the table of my sister’s while she’s cooking dinner and at the time of posting I will sit at a completely different table, most likely playing Chain Chronicle, Neko Atsume and/or possibly something else. The move didn’t go as smoothly as it should have and I ended up homeless for a day. But despite that set-back, I’m certain I can sleep soundly in my own bed in the evening at the time of posting.

Anyhow, it’s the second anniversary since the relaunch! Yay! Double-yay for hitting 100 posts during 2015! First, let’s see what of the goals I reached last year:

Keep posting regularly.
I got this down. I posted less, but there were a bunch of reasons for that, but mainly the fact my health plummeted when I was supposed to go to school

Write more about books, comics and games.
I have managed to keep it more balanced this past year. This year I had 41% posts with anime in them, while last year there was 82% anime. Of course, there were less amount of posts this year, but I could had still gone with a high amount of anime. I think I did good. For the record the percentage of comics this year was 24%, games 21% and books 18%. Yeah, anyone with some amount of math skill will see that makes 104% this year, but to be fair, I did cover both the original work and the adaptation of Shigatsu wa Kimi no Uso in one post and the numbers aren’t exact.

Go back to the classics.
There were a few more of them classics. I could have done better with this one though.

Get a guide out.
I didn’t get the entire guide out, BUT parts of it has been posted and so I at least did try to get it out.

This years goals will be:

Keep the posts coming!
I will continue having a schedule and for now it’ll stay monthly because of school.

Have a variety of content.
I will keep having different things in my posts, be it games, anime, comics or books. Mostly, I will try not to spam with juts books since I’m a literary science student now.

Keep working on the guide.
I won’t promise to finish it, but I’ll try getting at least another part of it up on the blog! This guide requires a lot of free time and work because I work on it throughly, and that’s why it’s taking time because I also need to do other stuff and get content for the blog.

What else this year?
A change for this year is that I have opened up a Patreon and what I receive there will determine how often I post. But don’t worry! Even if I don’t get much – or anything at all! – I will keep posting as long as I have something to write about!

I’ll also try to buy less physical copies of books and comics and try to read them right away, rather than 10 years later. The move has really tired me out and I really realized during the packing that I have too many books I really don’t care much about. But I’ll still try to keep this year balanced and you should look forward to at least Code: Realize and Norn9 which I hope to play and post about before too much time into the year passes!

Finally I want to thank those who have supported me over the two past years by reading the blog, commenting, liking the Facebook page, tweeted, donated or sold games to me to review and much more! Last year was a weird one (the open letter to Aksys might just show how weird!) so let’s hope this third year since the relaunch will be a bit calmer, much unlike my stressful move!

Happy 2016!

So, 2015 has come to an end and in a few more days there’s an Annyversary (that pun was really bad) and another year of reviewing. The anniversary post will be a bit late this year, because, as some followers of this blog might know, I’m moving on January 4th, and I might just not have time to finish the anniversary post for January 5th. But despite that, here is the 2015 annual report for this blog from WordPress.

Here’s an excerpt:

A San Francisco cable car holds 60 people. This blog was viewed about 2,100 times in 2015. If it were a cable car, it would take about 35 trips to carry that many people.

Click here to see the complete report.

Letter to Aksys

This is something I would not usually write here, but is something I am choosing to share for reasons. You are welcome to comment as always, despite this not being one of my regular kind of posts.

Dear people at Aksys and anyone else associated with the translation of the otome games you have released,

I first want to say I think it’s very brave and worthy respect to dare bringing otome games to the international audience. It’s a very nice genre and it makes sales, rather obviously, less likely to succeed. And not only have you released one (1) localized game, but you just recently released your fourth (4th) localized otome game. Indeed, you are worthy of respect for your courage. You opened a door for others to dare localize the games we love.

And you have done a job well done in your localizations as far as I know! There was a bit too much barking in the beginning of Hakuoki – it earned it’s nickname Barkuoki for a reason – but you fixed that along the way and the translation was in general well-made. I haven’t played Sweet Fuse much and can’t say much about that work, but I didn’t see anything negative from my friends. Code: Realize was well-done and I think at least a good deal of us have forgiven you for the name change we had a hard time to accept and at times understand.

However, I’m not entirely certain you’ve known your main audience well enough. In the light of the release of Norn9 you have seen a side of us you might not have been prepared for. We otome gamers are a very passionate kind of people, which means that we get very upset and very disappointed, to extremes at times. We care, and we care a lot. On top of that, we are closely knit despite being spread all over the world and we care for each other, just as much as we – with we, I mean what I’d like to call us the core of the international community of otome gamers, but I’m only active on Twitter, so it might just be that core – promote to buy games one is interested in, especially localizations of otome games.

I do understand you have seen sides of us we wouldn’t usually present and you might not be entirely sure as to why we are so upset about the translation of Norn9, but I would say that perhaps we feel it’s offending both us and the game we love so much. It’s a game we know is well-written and good. It’s a game many of my otome gamer friends have played in Japanese, and which I myself could play just as well in Japanese. It’s a game we want to support the localization of. But we’re upset instead. We feel let down. We expected something good, something worthy of the game we love.

That was not what we got.

I have not played any of your new releases myself, I’ve only seen news and screenshots. And I’m disappointed in you. Just like many other of us. That’s why we are upset. We care because we are so passionate and we get upset for the same reason. We don’t demand you to give us our games, really – we’ve never really expected otome games and some time has passed between Sweet Fuse and Code: Realize together with Norn9 – and we’re happy if you want to bring these games that we’re so passionate about to us. Our only request, a humble one really, is that you take our passion seriously, and make these translations with the small but extremely passionate group in mind as well. Just as we can get very upset, we also get very loyal to those earning our trust.

And, just as we are vocal when we are upset about how a translation is not to our liking, we are just as vocal about how much we love something, in fact sometimes even more so. The line between the two is fine, because we’re not just any group of gamers and I’m afraid that you stepped way over to the wrong side line here.

We are forgiving, and we have forgiven you for things we have been upset about in the past, but we can only take so much. After all, we love these games so much that some of us even learned Japanese just to play them.

With respect for your courage and sad to say you lost me as a customer,

Otome gamer since sometime between 2007 and 2009

PS to all my readers: I still plan on play and write about Norn9, Code: Realize and Sweet Fuse. I got Sweet Fuse, but am hunting for Norn9 and Code: Realize. DM me on Twitter, Comment here or mail me if you want to sell! I was planning on a replay of Barkuoki (PS3 version though) but I think I’ll skip that, since I don’t want to buy that game (again).

Uni in the autumn

Congratulations to me! I got into university. I’m taking a literary science class that is full-time studies for the entire term.

What? In spring? Well, I plan on taking the next class building up on this one, of course.

This announcements mean a few things:
1. I am now much more available for contact. Since it’ll be a major change from my NEET lifestyle, I’m not playing Final Fantasy XIV 10 hours/day anymore. Kill my newly found time by chatting with me on Twitter.
2. I will focus on content for the blog for the next month and a half. Better be prepared in case my literary studies take all my time and energy. I don’t want the blog to die because my life changes.
3. Posts will be monthly from September and they will be posted on the last Sunday of the month. If I can handle the studies and I get content up often enough, I might changed it to a post every 3 weeks. Eventually.
4. I seriously doubt the mahou shoujo guide will be up this year, but I’ll try to get at least another part of it up on the blog before the end of the year.


From Sunday on posts will be bi-weekly and the Android Otome Game series is on a summer break.

I also want to notify that it’s highly likely that posts will become monthly in the autumn and continue like that as I will start studying full-time. I don’t know if it’ll be on university as I hope, but I will be studying and hence not have the same time and possibility to keep the blog updated.

I’m also very much in Eorzea (the world of FFXIV) right now and can be hard to get in touch with, but I do check both my mail, Facebook page and my Twitter regularly, so if you want to contact me, I will notice it. Eventually.

Have a nice summer! (Or winter in the southern hemisphere.)

The Anny Blog Goals of 2015

A new year has started, and it’s been a year since the real re-launch of the blog today. So I thought I should share some goals for the year 2015.

Keep posting regularly.
This isn’t too hard to keep, as I schedule my posts and make sure there’s something coming up often enough. I’m trying to keep the posts bi-weekly even though I have more to do in school this term. But I hope to go back to a weekly schedule, maybe when I’m properly used to school.

Write more about books, comics and games.
Last year it ended up being mostly anime. Nothing wrong with that, but I want to mix it up a little. It’s a blog about all those things, not just anime after all.

Go back to the classics.
Most classics or great titles came out before I was born or in my childhood. Now it’s time to go back and write about those!

Get a guide out.
This is my one big project, which also means I’ll be re-visiting or picking up stuff for the first time. The guide I’m writing is on the mahou shoujo – magical girl – genre and is for everyone who once picked up a title like Magic Knight Rayearth, Sailor Moon or Mermaid Melody Pichi Pichi Pitch and want to find something similar, but never figured out how. And the people just wanting to learn about the genre. And to everyone who things the genres is only about transformation and fighting evil by moonlight.

Happy New Year!

This is a first year without blog mishap in a while! Awesome! Sadly the amount of posts per month dropped due school, and I’m afraid it looks like it will drop again, because I got more classes now. But! I’ll just work harder on what I actually post, alright? Better content, just less often. Sound good? Awesome! (And who knows, maybe I learn to pick up the pace in reading, since I’ll be both taking English and Literature? :P)

And the WordPress.com stats helper monkeys prepared a 2014 annual report for this blog. Go take a look if you got time!

Here’s an excerpt:

A San Francisco cable car holds 60 people. This blog was viewed about 1,400 times in 2014. If it were a cable car, it would take about 23 trips to carry that many people.

Click here to see the complete report.

Vacation notice!

I’ll be in Finland from July 25th to at latest August 6th or 7th (might change while there though, but I should be home by August 9th), and won’t be online during this time. I will read and reply on any comments by the time I return from my vacation.

Posts will post on the Sundays during this time as usual during.

I plan on reading A LOT durin my vacation, so look forward to get book and comic posts in a few months!